BUILT FOR UNREAL ENGINE

Unreal Engine
Chat SDK

Add team messaging with Tencent RTC’s Unreal Chat SDK. Connect C++ messaging APIs to party and guild interfaces in your Unreal Engine game.

DEVELOPER RESOURCES

Unreal Engine Chat SDK Docs & Examples

Keep the crew in sync

Bring team messages into the adventure without leaving your game world.

Keep the guild connected

Give players a conversation that continues between game sessions.

UNREAL ENGINE CHAT CAPABILITIES

Messaging foundations for your product

Direct conversations

  • One-to-one messages
  • Your own interface

Group messaging

  • Shared conversations
  • Membership APIs

Rich messages

  • Text and media
  • Custom application content

Conversation state

  • History and unread counts
  • Your application store

User identity

  • Your own user IDs
  • UserSig authentication

App integration

  • Unreal Engine APIs
  • Platform-specific lifecycle

Explore the Unreal Engine Chat APIs

Start with the APIs that connect your application.

Initialize

Connect your C++ project

Initialize the native SDK after completing module and library setup.

Read the Documentation
ChatSession.cpp
#include "V2TIMManager.h"

V2TIMSDKConfig config;
auto* chat = V2TIMManager::GetInstance();
chat->InitSDK(sdkAppID, config);

CUSTOMIZATION

Your experience. Your way.

Build your own interface around connected conversations.

Build an experience of your own

Connect messaging events to the screens and interactions your product needs.

Read the Documentation

GET STARTED

Your first conversation starts here

  1. 01

    Create your app

    Set up a Chat application and your test users.

    Open Chat Console
  2. 02

    Add the Unreal Engine Chat SDK

    Follow the platform guide to connect your project.

    Follow the Integration Guide
  3. 03

    Connect your users

    Sign in two test users and send your first message.

    Connect Your Users
Unreal Engine Chat SDK
Build.cs
// Build.cs — after adding TIMSDK to your module
PublicIncludePaths.Add(
    Path.Combine(ModuleDirectory, "TIMSDK", "include")
);
ChatSession.cpp
#include "V2TIMManager.h"

V2TIMSDKConfig config;
auto* chat = V2TIMManager::GetInstance();
chat->InitSDK(sdkAppID, config);

Unreal Engine Chat SDK FAQs

Is the Build.cs snippet enough to integrate Unreal Chat?

No. It shows the include-path step. Follow the full guide to add the SDK sources, link each target’s native libraries, and configure packaging. Test a packaged game with separate player accounts.

Does the Unreal Engine Chat SDK include a ready-made UI?

The SDK supplies messaging APIs and events. Your application builds the chat screens. The illustrations show possible app experiences.

How do I authenticate users of the Unreal Engine Chat SDK?

Generate production UserSig on your backend. Pass it to the client for authentication and keep your application secret on the server.

Are these Unreal Engine snippets a complete application?

They show individual integration steps. Follow the full guide for imports, initialization, login, error handling, and target-specific configuration. Test messaging with separate accounts before release.

How is Unreal Engine Chat SDK usage priced?

Hosted Chat service usage follows your selected plan. Check the included features and allowances for your application; optional plugins and Call services can have separate requirements.

How do I integrate Unreal Engine Chat SDK with Unreal Engine?

Integrate the documented Unreal package and C++ APIs. Connect your player identity and handle callbacks and cleanup in the game lifecycle; test the packaged target.

How do I test Unreal Engine Chat SDK before releasing my app?

Check login, SDK readiness, send and receive events, and message state after reconnecting.

How do I customize the interface for Unreal Engine Chat SDK?

Build your own conversation list, message rendering and composer around documented SDK events.

Find support for your next step

Talk about your application

Discuss your product, expected usage, and integration needs.

Contact Sales

Build your next conversation

Build your game with the Unreal Engine Chat SDK.